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11.03.2019

Emulyator Dzhojstika Ps3 Na Pc

50

Apr 16, 2016  EmulatorX is an locked source PlayStation 3 (PS3) emulator for the Windows and Mac OS operating platforms. In this new release, there were already many PS3 games that are suitable, and more games even have full functionality (like God of War III).

@fluidic That isn’t really how Android works. The underlying OS is Linux, but apps themselves all run in a Java VM. There is an NDK (Native Development Kit) that gives you limited support for compiling C code and interfacing with some of the system libraries like BlueZ, but there is really no way to run Linux applications on Android. His implementation here looks pretty involved, so I don’t think it could be easily ported to Android. But perhaps in the future a simplified version might be do-able with the NDK. Got it working, technically. Everything installed correctly, changed my mappings, recompiled.

However every input I make has about a ten second lag. I also noticed on the term running emu, there is a flood of ’emu: send_report: Cannot allocate memory’ errors. Any insight on this? Stress relief games desktop destroyer christmas.

I’m on Ubuntu 10.04 LTS, running on a thinkpad T42. Is there anyone out there that has got this working correctly, or at least in a playable state?

Also posted this in the blog comments, not sure which site would get more attention.

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11.03.2019

Emulyator Dzhojstika Ps3 Na Pc

96

Apr 16, 2016  EmulatorX is an locked source PlayStation 3 (PS3) emulator for the Windows and Mac OS operating platforms. In this new release, there were already many PS3 games that are suitable, and more games even have full functionality (like God of War III).

@fluidic That isn’t really how Android works. The underlying OS is Linux, but apps themselves all run in a Java VM. There is an NDK (Native Development Kit) that gives you limited support for compiling C code and interfacing with some of the system libraries like BlueZ, but there is really no way to run Linux applications on Android. His implementation here looks pretty involved, so I don’t think it could be easily ported to Android. But perhaps in the future a simplified version might be do-able with the NDK. Got it working, technically. Everything installed correctly, changed my mappings, recompiled.

However every input I make has about a ten second lag. I also noticed on the term running emu, there is a flood of ’emu: send_report: Cannot allocate memory’ errors. Any insight on this? Stress relief games desktop destroyer christmas.

I’m on Ubuntu 10.04 LTS, running on a thinkpad T42. Is there anyone out there that has got this working correctly, or at least in a playable state?

Also posted this in the blog comments, not sure which site would get more attention.

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